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re3
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master
miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Commit message (
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Author
Age
Files
Lines
*
little fix to ps2 CPad
aap
2020-11-16
1
-1
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+1
*
change gl caps.dat constants
aap
2020-11-16
1
-1
/
+3
*
move config.h define to CUSTOM_FRONTEND_OPTIONS
withmorten
2020-11-16
1
-1
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+1
*
remove unneeded ifdef
withmorten
2020-11-16
1
-2
/
+0
*
add CFO for invertlook4pad; update american.gxt
withmorten
2020-11-15
1
-0
/
+10
*
Merge branch 'upstream/master'
withmorten
2020-11-15
52
-2107
/
+2381
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*
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
25
-854
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+930
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*
Merge pull request #797 from theR4K/master
Sergeanur
2020-11-15
2
-219
/
+229
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*
easy way to safe few petaseconds
Roman Masanin
2020-11-08
1
-0
/
+8
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*
return bad code, becouse no one knows what to do with it
Roman Masanin
2020-11-08
1
-2
/
+2
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*
pointers to referencies too
Roman Masanin
2020-11-08
2
-218
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+218
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*
Merge branch 'master' of https://github.com/GTAmodding/re3
Roman Masanin
2020-11-08
23
-1816
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+2267
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*
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some "optimizations". same like I did in VC
Roman Masanin
2020-11-01
1
-3
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+5
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*
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Fix loading island LODs with big buildings
Sergeanur
2020-11-13
1
-1
/
+3
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*
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Fix ini reader
Sergeanur
2020-11-11
1
-2
/
+4
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*
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Fix RestoreDef crash
erorcun
2020-11-11
1
-1
/
+1
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*
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changes to RW layer so loading foreign files works
aap
2020-11-11
7
-21
/
+142
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*
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Frontend: Scroll for All, some care for PS2-like menu
erorcun
2020-11-10
2
-365
/
+436
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*
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Font: Hud: Use orig. text dimensions, fix right-align calculations
erorcun
2020-11-10
10
-40
/
+63
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*
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Revert "Font: Fix text dimensions"
erorcun
2020-11-08
10
-31
/
+31
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*
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Merge pull request #809 from erorcun/master
erorcun
2020-11-07
8
-180
/
+125
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*
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Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
erorcun
2020-11-07
8
-180
/
+125
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*
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Check if buttons txd exsist
Sergeanur
2020-11-07
3
-29
/
+44
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/
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*
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Fix cAudioManager::GetPhrase
Sergeanur
2020-11-07
2
-399
/
+399
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*
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Allow to handle larger files via 64bit variables
Filip Gawin
2020-11-06
3
-2
/
+11
*
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revert frontend changes for invertlook4pad
withmorten
2020-11-15
2
-8
/
+0
*
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add bInvertLook4Pad from VC (doesn't get saved yet)
withmorten
2020-11-05
5
-1
/
+30
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*
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RwRenderStateGet
aap
2020-11-05
1
-0
/
+47
*
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Button icons
Sergeanur
2020-11-05
4
-372
/
+403
*
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Merge pull request #795 from withmorten/master
aap
2020-11-05
1
-0
/
+2
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*
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add ifdef LIBRW guard for pipelines and colourfilter
withmorten
2020-11-01
1
-0
/
+2
*
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only do backface culling on buildings
aap
2020-11-03
1
-2
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+2
*
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fix mistake in custom menu; update librw
aap
2020-11-03
1
-6
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+6
*
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fix build
Sergeanur
2020-11-03
1
-0
/
+1
*
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Merge pull request #789 from erorcun/master
erorcun
2020-11-03
9
-883
/
+1171
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*
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Update MenuScreensCustom.cpp
erorcun
2020-10-30
1
-8
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+8
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*
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Update config.h
erorcun
2020-10-30
1
-2
/
+2
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*
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rewrite CFO + postfx/pipeline options
erorcun
2020-10-28
10
-885
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+1173
*
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Fix MemoryCard.cpp
Sergeanur
2020-11-02
1
-0
/
+1
*
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Add basic support for cmake on linux
Filip Gawin
2020-11-02
1
-0
/
+112
*
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Fix include in Frontend_PS2.cpp
shfil
2020-11-02
1
-2
/
+2
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_
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*
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Fix the goddamn spaces for tabs master race
Sergeanur
2020-11-01
1
-284
/
+284
*
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Show Xbox buttons when playing with a controller
Sergeanur
2020-11-01
1
-0
/
+408
*
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Revert
Sergeanur
2020-11-01
3
-3
/
+3
*
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remove autosave at end of mission under MISSION_REPLAY
Nikolay Korolev
2020-11-01
1
-0
/
+2
*
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Also fix SetModelIndex in CAutomobile and CTrain ctors
Sergeanur
2020-11-01
2
-2
/
+2
*
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Fix virtual SetModelIndex call in CBoat ctor
Sergeanur
2020-11-01
1
-1
/
+1
*
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fix sniper crosshair
aap
2020-10-31
1
-1
/
+1
*
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Merge pull request #792 from withmorten/master
aap
2020-10-31
4
-6
/
+30
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*
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fix draw menu version text ifdef location
withmorten
2020-10-29
1
-1
/
+1
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