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* Pause radio when game is pausedSergeanur2021-06-302-1/+17
* fix some string sizes to be MAX_PATHwithmorten2021-06-302-0/+8
* Fix MP3 finding stack crasherorcun2021-06-282-99/+48
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-2831-116/+116
* Less invasive red tint on Delete Game pageerorcun2021-06-271-34/+5
* Revert "Use PS2-y global names on SampMan"erorcun2021-06-276-273/+273
* Use PS2-y global names on SampManerorcun2021-06-276-273/+273
* Fix map texture leakerorcun2021-06-271-1/+3
* fix WriteSaveHeaderwithmorten2021-06-261-8/+8
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-2626-338/+399
* fix screenshot name spacewithmorten2021-06-261-1/+1
* Fix premature CTimer callsSergeanur2021-06-261-0/+6
* Small timer fixSergeanur2021-06-261-3/+4
* Pool fixeserorcun2021-06-2616-49/+71
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-2626-399/+338
* Merge pull request #1147 from withmorten/githashwithmorten2021-06-252-1/+3
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| * add no-git-hash option to premakewithmorten2021-06-252-1/+3
* | Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-2526-338/+399
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* Refactor CTimer::UpdateSergeanur2021-06-251-54/+81
* Don't restart OAL device when switching EAXSergeanur2021-06-243-162/+167
* Fix police scanner on high fpsSergeanur2021-06-241-0/+8
* Remove frameTime, fix pause mode timerSergeanur2021-06-244-57/+39
* Make times more accurateSergeanur2021-06-241-0/+30
* Fix redone + add hud fixSergeanur2021-06-246-31/+34
* Fix cut off sfx on high frameratesSergeanur2021-06-244-2/+51
* Make sampman stream functions default to stream 0Sergeanur2021-06-242-72/+72
* Fix use of enum in ped comment banks switchSergeanur2021-06-241-5/+5
* Add macros to set sample loop offsetsSergeanur2021-06-245-165/+105
* Fix typoSergeanur2021-06-241-1/+1
* Fix some timer callsSergeanur2021-06-244-5/+5
* Fix sin & cos callsSergeanur2021-06-244-17/+17
* Fix IsSphereVisible callsSergeanur2021-06-245-17/+11
* CEntity and C(Vu)Vector fixes and cleanupaap2021-06-2411-38/+55
* Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur2021-06-241-0/+2
* Set number of stereo sourcesSergeanur2021-06-241-1/+2
* Patch PolRadioSergeanur2021-06-241-15/+12
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-249-86/+114
* This means sound should be panned right, not volumeSergeanur2021-06-241-2/+2
* Fix cAudioManager::SetupJumboFlySoundSergeanur2021-06-241-6/+7
* Fix return typeSergeanur2021-06-242-3/+3
* Use bool8 in audio codeSergeanur2021-06-2426-1184/+1184
* Fix C3dMarkers::PlaceMarker calls in RadarSergeanur2021-06-241-4/+4
* Fix quiet police scanner on OpenALSergeanur2021-06-242-1/+19
* Make gang members react to sexy femalesSergeanur2021-06-241-1/+13
* fabs -> fabsfSergeanur2021-06-241-1/+1
* small RoadBlock fixSergeanur2021-06-241-3/+1
* Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-2413-60/+57
* update librwaap2021-06-241-3/+3
* Fix FPEerorcun2021-06-241-0/+5
* experiment: sorted building list for new rendereraap2021-06-241-5/+40