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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Author
Age
Files
Lines
*
Pause radio when game is paused
Sergeanur
2021-06-30
2
-1
/
+17
*
fix some string sizes to be MAX_PATH
withmorten
2021-06-30
2
-0
/
+8
*
Fix MP3 finding stack crash
erorcun
2021-06-28
2
-99
/
+48
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
31
-116
/
+116
*
Less invasive red tint on Delete Game page
erorcun
2021-06-27
1
-34
/
+5
*
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
6
-273
/
+273
*
Use PS2-y global names on SampMan
erorcun
2021-06-27
6
-273
/
+273
*
Fix map texture leak
erorcun
2021-06-27
1
-1
/
+3
*
fix WriteSaveHeader
withmorten
2021-06-26
1
-8
/
+8
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
26
-338
/
+399
*
fix screenshot name space
withmorten
2021-06-26
1
-1
/
+1
*
Fix premature CTimer calls
Sergeanur
2021-06-26
1
-0
/
+6
*
Small timer fix
Sergeanur
2021-06-26
1
-3
/
+4
*
Pool fixes
erorcun
2021-06-26
16
-49
/
+71
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
26
-399
/
+338
*
Merge pull request #1147 from withmorten/githash
withmorten
2021-06-25
2
-1
/
+3
|
\
|
*
add no-git-hash option to premake
withmorten
2021-06-25
2
-1
/
+3
*
|
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
26
-338
/
+399
|
/
*
Refactor CTimer::Update
Sergeanur
2021-06-25
1
-54
/
+81
*
Don't restart OAL device when switching EAX
Sergeanur
2021-06-24
3
-162
/
+167
*
Fix police scanner on high fps
Sergeanur
2021-06-24
1
-0
/
+8
*
Remove frameTime, fix pause mode timer
Sergeanur
2021-06-24
4
-57
/
+39
*
Make times more accurate
Sergeanur
2021-06-24
1
-0
/
+30
*
Fix redone + add hud fix
Sergeanur
2021-06-24
6
-31
/
+34
*
Fix cut off sfx on high framerates
Sergeanur
2021-06-24
4
-2
/
+51
*
Make sampman stream functions default to stream 0
Sergeanur
2021-06-24
2
-72
/
+72
*
Fix use of enum in ped comment banks switch
Sergeanur
2021-06-24
1
-5
/
+5
*
Add macros to set sample loop offsets
Sergeanur
2021-06-24
5
-165
/
+105
*
Fix typo
Sergeanur
2021-06-24
1
-1
/
+1
*
Fix some timer calls
Sergeanur
2021-06-24
4
-5
/
+5
*
Fix sin & cos calls
Sergeanur
2021-06-24
4
-17
/
+17
*
Fix IsSphereVisible calls
Sergeanur
2021-06-24
5
-17
/
+11
*
CEntity and C(Vu)Vector fixes and cleanup
aap
2021-06-24
11
-38
/
+55
*
Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
Sergeanur
2021-06-24
1
-0
/
+2
*
Set number of stereo sources
Sergeanur
2021-06-24
1
-1
/
+2
*
Patch PolRadio
Sergeanur
2021-06-24
1
-15
/
+12
*
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
9
-86
/
+114
*
This means sound should be panned right, not volume
Sergeanur
2021-06-24
1
-2
/
+2
*
Fix cAudioManager::SetupJumboFlySound
Sergeanur
2021-06-24
1
-6
/
+7
*
Fix return type
Sergeanur
2021-06-24
2
-3
/
+3
*
Use bool8 in audio code
Sergeanur
2021-06-24
26
-1184
/
+1184
*
Fix C3dMarkers::PlaceMarker calls in Radar
Sergeanur
2021-06-24
1
-4
/
+4
*
Fix quiet police scanner on OpenAL
Sergeanur
2021-06-24
2
-1
/
+19
*
Make gang members react to sexy females
Sergeanur
2021-06-24
1
-1
/
+13
*
fabs -> fabsf
Sergeanur
2021-06-24
1
-1
/
+1
*
small RoadBlock fix
Sergeanur
2021-06-24
1
-3
/
+1
*
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
2021-06-24
13
-60
/
+57
*
update librw
aap
2021-06-24
1
-3
/
+3
*
Fix FPE
erorcun
2021-06-24
1
-0
/
+5
*
experiment: sorted building list for new renderer
aap
2021-06-24
1
-5
/
+40
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