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* Audio refactoring:Sergeanur2021-08-205-788/+828
* CAutomobile fixesaap2021-08-201-23/+24
* Audio: ifdef more things that aren't on ps2Sergeanur2021-08-183-2/+27
* Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
* One more type fixSergeanur2021-08-181-2/+2
* More type fixes in audioSergeanur2021-08-184-23/+23
* fix opengl; update librwaap2021-08-171-2/+2
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-1711-211/+313
* Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
* Auto-detect X11 dependencyerorcun2021-08-162-5/+17
* Fix impossible bullets & turn speed on heavy gunserorcun2021-08-165-24/+117
* Switch PR & remove X11 part from CMakeListserorcun2021-08-1612-18/+342
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| * Use svcGetInfo definitions from libnxAdrian Graber2021-07-131-1/+1
| * Save current usable memory for Switch applicationAdrian Graber2021-07-131-2/+3
| * Finish cmake stuff for Switch buildAdrian Graber2021-07-131-24/+1
| * Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber2021-07-132-1/+26
| * Add Switch controller asset and configurationAdrian Graber2021-07-134-2/+37
| * Fix WINDOWS -> WIN32 on cmakeAdrian Graber2021-07-131-1/+1
| * cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-131-4/+12
| * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-136-27/+39
| * Add platform specific functions for glfw vibrationAdrian Graber2021-07-131-0/+76
| * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| * Add Nintendo Switch initial supportAdrian Graber2021-07-137-10/+205
* | Fix ped comments playing at full volume behind the wallSergeanur2021-08-162-6/+16
* | Remove not needed entry from configSergeanur2021-08-162-3/+2
* | Make UpdateReflections a bit more binary exact + small code changes to sync w...Sergeanur2021-08-162-5/+10
* | some CAutomobile fixesaap2021-08-161-10/+12
* | bruhNikolay Korolev2021-08-151-1/+1
* | actual fixNikolay Korolev2021-08-151-0/+7
* | lil fixNikolay Korolev2021-08-151-1/+4
* | Fix ifdef for audio reflection membersSergeanur2021-08-152-2/+2
* | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...Sergeanur2021-08-154-244/+266
* | Fix premature .ini saving leading to missing bindingserorcun2021-08-153-11/+12
* | Revert "map memory usage high default"erorcun2021-08-131-1/+1
* | map memory usage high defaultwithmorten2021-08-121-1/+1
* | Sync fixes from miamiSergeanur2021-08-122-15/+15
* | Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-122-79/+29
* | Rename unused audio memberSergeanur2021-08-122-8/+8
* | Replace static_assert with #errorSergeanur2021-08-121-2/+2
* | Fix sampman_nullSergeanur2021-08-121-0/+4
* | Put more things under ifdefSergeanur2021-08-1212-138/+213
* | Add define to enable/disable external 3d audio simulationSergeanur2021-08-124-2/+123
* | Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
* | Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
* | Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-0911-24/+24
* | Add sprite to the waypoint markerSergeanur2021-08-094-7/+68
* | small fixwithmorten2021-08-091-0/+1
* | Revert "small fix"Nikolay Korolev2021-08-081-5/+6
* | small fixNikolay Korolev2021-08-081-6/+5
* | small fixNikolay Korolev2021-08-083-4/+4