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re3
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miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Author
Age
Files
Lines
*
Audio refactoring:
Sergeanur
2021-08-20
5
-788
/
+828
*
CAutomobile fixes
aap
2021-08-20
1
-23
/
+24
*
Audio: ifdef more things that aren't on ps2
Sergeanur
2021-08-18
3
-2
/
+27
*
Fix acceleration sound playing when exiting the vehicle
Sergeanur
2021-08-18
1
-1
/
+1
*
One more type fix
Sergeanur
2021-08-18
1
-2
/
+2
*
More type fixes in audio
Sergeanur
2021-08-18
4
-23
/
+23
*
fix opengl; update librw
aap
2021-08-17
1
-2
/
+2
*
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
Sergeanur
2021-08-17
11
-211
/
+313
*
Remove FIX_BUGS that wasn't needed
Sergeanur
2021-08-17
1
-4
/
+0
*
Auto-detect X11 dependency
erorcun
2021-08-16
2
-5
/
+17
*
Fix impossible bullets & turn speed on heavy guns
erorcun
2021-08-16
5
-24
/
+117
*
Switch PR & remove X11 part from CMakeLists
erorcun
2021-08-16
12
-18
/
+342
|
\
|
*
Use svcGetInfo definitions from libnx
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
Save current usable memory for Switch application
Adrian Graber
2021-07-13
1
-2
/
+3
|
*
Finish cmake stuff for Switch build
Adrian Graber
2021-07-13
1
-24
/
+1
|
*
Move assets to dedicated folder and redefine GLFW mappings for Switch
Adrian Graber
2021-07-13
2
-1
/
+26
|
*
Add Switch controller asset and configuration
Adrian Graber
2021-07-13
4
-2
/
+37
|
*
Fix WINDOWS -> WIN32 on cmake
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
cmake: fix OpenAL on Switch + using X11 on Linux
Anonymous Maarten
2021-07-13
1
-4
/
+12
|
*
Replace GTA_SWITCH macro and use GAMEPAD_MENU
Adrian Graber
2021-07-13
6
-27
/
+39
|
*
Add platform specific functions for glfw vibration
Adrian Graber
2021-07-13
1
-0
/
+76
|
*
Enable Gamepad Menu on Switch
Adrian Graber
2021-07-13
1
-1
/
+1
|
*
Add Nintendo Switch initial support
Adrian Graber
2021-07-13
7
-10
/
+205
*
|
Fix ped comments playing at full volume behind the wall
Sergeanur
2021-08-16
2
-6
/
+16
*
|
Remove not needed entry from config
Sergeanur
2021-08-16
2
-3
/
+2
*
|
Make UpdateReflections a bit more binary exact + small code changes to sync w...
Sergeanur
2021-08-16
2
-5
/
+10
*
|
some CAutomobile fixes
aap
2021-08-16
1
-10
/
+12
*
|
bruh
Nikolay Korolev
2021-08-15
1
-1
/
+1
*
|
actual fix
Nikolay Korolev
2021-08-15
1
-0
/
+7
*
|
lil fix
Nikolay Korolev
2021-08-15
1
-1
/
+4
*
|
Fix ifdef for audio reflection members
Sergeanur
2021-08-15
2
-2
/
+2
*
|
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...
Sergeanur
2021-08-15
4
-244
/
+266
*
|
Fix premature .ini saving leading to missing bindings
erorcun
2021-08-15
3
-11
/
+12
*
|
Revert "map memory usage high default"
erorcun
2021-08-13
1
-1
/
+1
*
|
map memory usage high default
withmorten
2021-08-12
1
-1
/
+1
*
|
Sync fixes from miami
Sergeanur
2021-08-12
2
-15
/
+15
*
|
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
Sergeanur
2021-08-12
2
-79
/
+29
*
|
Rename unused audio member
Sergeanur
2021-08-12
2
-8
/
+8
*
|
Replace static_assert with #error
Sergeanur
2021-08-12
1
-2
/
+2
*
|
Fix sampman_null
Sergeanur
2021-08-12
1
-0
/
+4
*
|
Put more things under ifdef
Sergeanur
2021-08-12
12
-138
/
+213
*
|
Add define to enable/disable external 3d audio simulation
Sergeanur
2021-08-12
4
-2
/
+123
*
|
Fix unset emitting volume for sawmill
Sergeanur
2021-08-11
1
-0
/
+3
*
|
Fix unset emitting volume for moan sound
Sergeanur
2021-08-11
1
-0
/
+3
*
|
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
Sergeanur
2021-08-09
11
-24
/
+24
*
|
Add sprite to the waypoint marker
Sergeanur
2021-08-09
4
-7
/
+68
*
|
small fix
withmorten
2021-08-09
1
-0
/
+1
*
|
Revert "small fix"
Nikolay Korolev
2021-08-08
1
-5
/
+6
*
|
small fix
Nikolay Korolev
2021-08-08
1
-6
/
+5
*
|
small fix
Nikolay Korolev
2021-08-08
3
-4
/
+4
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