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* Fix clockSergeanur2021-08-252-3/+3
* Merge branch 'miami' into lcsSergeanur2021-08-2512-268/+425
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| * Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur2021-08-258-192/+189
| * Audio: fix PS2 ifdefsSergeanur2021-08-242-1/+3
| * Merge branch 'master' into miamiSergeanur2021-08-241-1/+1
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| | * Audio enhancements:Sergeanur2021-08-245-48/+164
| | * Adjust plane free cam values for sparks to be visible in Dodoerorcun2021-08-231-1/+1
| | * Make ped comments update position and volumeSergeanur2021-08-234-74/+108
| | * Fix an original bug about entering boat sometimes takes 2 key presserorcun2021-08-211-12/+8
| | * Fix map teleport Z coordinateerorcun2021-08-211-1/+1
| | * VC bitserorcun2021-08-212-0/+32
| | * Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vi...Sergeanur2021-08-214-133/+141
| | * fixNikolay Korolev2021-08-201-2/+2
| | * small refactoringNikolay Korolev2021-08-201-8/+10
| | * A few small audio changesSergeanur2021-08-202-7/+7
| | * Audio refactoring:Sergeanur2021-08-205-788/+828
| | * CAutomobile fixesaap2021-08-201-23/+24
| | * Audio: ifdef more things that aren't on ps2Sergeanur2021-08-183-2/+27
| | * Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
| | * One more type fixSergeanur2021-08-181-2/+2
| | * More type fixes in audioSergeanur2021-08-184-23/+23
| | * fix opengl; update librwaap2021-08-171-2/+2
| | * Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-1711-211/+313
| | * Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
| | * Auto-detect X11 dependencyerorcun2021-08-162-5/+17
| | * Fix impossible bullets & turn speed on heavy gunserorcun2021-08-165-24/+117
| | * Switch PR & remove X11 part from CMakeListserorcun2021-08-1612-18/+342
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| | | * Use svcGetInfo definitions from libnxAdrian Graber2021-07-131-1/+1
| | | * Save current usable memory for Switch applicationAdrian Graber2021-07-131-2/+3
| | | * Finish cmake stuff for Switch buildAdrian Graber2021-07-131-24/+1
| | | * Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber2021-07-132-1/+26
| | | * Add Switch controller asset and configurationAdrian Graber2021-07-134-2/+37
| | | * Fix WINDOWS -> WIN32 on cmakeAdrian Graber2021-07-131-1/+1
| | | * cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten2021-07-131-4/+12
| | | * Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber2021-07-136-27/+39
| | | * Add platform specific functions for glfw vibrationAdrian Graber2021-07-131-0/+76
| | | * Enable Gamepad Menu on SwitchAdrian Graber2021-07-131-1/+1
| | | * Add Nintendo Switch initial supportAdrian Graber2021-07-137-10/+205
| * | | Audio enhancements:Sergeanur2021-08-245-49/+166
| * | | Make ped comments update position and volume + fix cPedComments::ProcessSergeanur2021-08-233-52/+80
| * | | Cam: Fix can't look to right on BEHINDCARerorcun2021-08-221-1/+1
| * | | PedIK: fix fixerorcun2021-08-221-1/+3
| * | | Fix a bug about switching to previous weapon unintendedlyerorcun2021-08-211-0/+11
* | | | modelinfo bitsaap2021-08-244-7/+9
* | | | CModelInfo doneaap2021-08-234-22/+111
* | | | revisionNikolay Korolev2021-08-235-7/+9
* | | | Fix ClearMissionAudio crashSergeanur2021-08-221-0/+4
* | | | activate commandNikolay Korolev2021-08-221-1/+1
* | | | Audio: more LCS changesSergeanur2021-08-211-4/+7
* | | | Audio: a couple of LCS changesSergeanur2021-08-214-3/+10