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// Copyright Yahoo. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
/**
* An interface to implement for a calculator calcuting ideal state. It should
* be easy to wrap this calculator in a cache. Thus options that seldom change,
* are taken in as set parameters, such that existing cache can be invalidated.
*/
#pragma once
#include <vespa/document/bucket/bucketid.h>
#include <vespa/document/util/printable.h>
#include <vespa/vdslib/state/node.h>
#include <vector>
#include <memory>
namespace storage::lib {
class Distribution;
class ClusterState;
/**
* A list of ideal nodes, sorted in preferred order. Wraps a vector to hide
* unneeded details, and make it easily printable.
*/
class IdealNodeList : public document::Printable {
public:
IdealNodeList() noexcept;
~IdealNodeList();
void push_back(const Node& node) {
_idealNodes.push_back(node);
}
const Node& operator[](uint32_t i) const noexcept { return _idealNodes[i]; }
uint32_t size() const noexcept { return _idealNodes.size(); }
bool contains(const Node& n) const noexcept {
return indexOf(n) != 0xffff;
}
uint16_t indexOf(const Node& n) const noexcept {
for (uint16_t i=0; i<_idealNodes.size(); ++i) {
if (n == _idealNodes[i]) return i;
}
return 0xffff;
}
void print(std::ostream& out, bool, const std::string &) const override;
private:
std::vector<Node> _idealNodes;
};
/**
* Simple interface to use for those who needs to calculate ideal nodes.
*/
class IdealNodeCalculator {
public:
using SP = std::shared_ptr<IdealNodeCalculator>;
enum UpStates {
UpInit,
UpInitMaintenance,
UP_STATE_COUNT
};
virtual ~IdealNodeCalculator() = default;
virtual IdealNodeList getIdealNodes(const NodeType&, const document::BucketId&, UpStates upStates = UpInit) const = 0;
// Wrapper functions to make prettier call if nodetype is given.
IdealNodeList getIdealDistributorNodes(const document::BucketId& bucket, UpStates upStates = UpInit) const {
return getIdealNodes(NodeType::DISTRIBUTOR, bucket, upStates);
}
IdealNodeList getIdealStorageNodes(const document::BucketId& bucket, UpStates upStates = UpInit) const {
return getIdealNodes(NodeType::STORAGE, bucket, upStates);
}
};
/**
* More complex interface that provides a way to alter needed settings not
* provided in the function call itself.
*/
class IdealNodeCalculatorConfigurable : public IdealNodeCalculator
{
public:
using SP = std::shared_ptr<IdealNodeCalculatorConfigurable>;
virtual void setDistribution(const Distribution&) = 0;
virtual void setClusterState(const ClusterState&) = 0;
};
}
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