aboutsummaryrefslogtreecommitdiffstats
path: root/src/core/FileLoader.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-11-14 22:13:32 +0200
committerSergeanur <s.anureev@yandex.ua>2020-11-16 00:36:54 +0200
commit9bb8ebaa1011dc1dc70e3d5bf70c9a55c44b976c (patch)
tree3dcbab653ba34fa1fdc273887bd377603c4ff4f2 /src/core/FileLoader.cpp
parent26c6908d2552f6032c7440f25e1ad608959ebf0b (diff)
Make collision code placement more like original (+ small fixes)
# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h
Diffstat (limited to 'src/core/FileLoader.cpp')
-rw-r--r--src/core/FileLoader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index da678fd3..1c9b4036 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -345,7 +345,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
if(model.numTriangles > 0){
model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
for(i = 0; i < model.numTriangles; i++){
- model.triangles[i].Set(model.vertices, *(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12], buf[13]);
+ model.triangles[i].Set(*(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12]);
buf += 16;
}
}else