Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix redone + add hud fix | Sergeanur | 2021-06-24 | 1 | -4/+0 |
* | Fix cut off sfx on high framerates | Sergeanur | 2021-06-24 | 1 | -0/+4 |
* | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -0/+19 |
* | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -4/+4 |
* | Fix return type | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -52/+52 |
* | Uhh, right | Sergeanur | 2021-02-26 | 1 | -1/+1 |
* | Sync miami things | Sergeanur | 2021-01-03 | 1 | -1/+1 |
* | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 1 | -2/+2 |
* | cVehicleParams ctor | Sergeanur | 2020-12-25 | 1 | -0/+10 |
* | cPedParams fixes | Sergeanur | 2020-12-25 | 1 | -0/+7 |
* | Small type use fixes | Sergeanur | 2020-12-25 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-11-22 | 1 | -4/+4 |
* | pointers to referencies too | Roman Masanin | 2020-11-08 | 1 | -23/+23 |
* | Fix cAudioManager::GetPhrase | Sergeanur | 2020-11-07 | 1 | -1/+1 |
* | Fix argument type | Sergeanur | 2020-10-22 | 1 | -1/+1 |
* | Police Radio fixes | Sergeanur | 2020-10-22 | 1 | -1/+1 |
* | Fix arg types | Sergeanur | 2020-09-28 | 1 | -2/+2 |
* | Fixes to MusicManager | Sergeanur | 2020-09-19 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-07-16 | 1 | -1/+1 |
* | Audio fixes | Sergeanur | 2020-06-30 | 1 | -1/+1 |
* | menu fixes | Fire-Head | 2020-06-29 | 1 | -2/+2 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -10/+20 |
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| * | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 2020-06-08 | 1 | -2/+2 |
| * | ps2 audio banks | Sergeanur | 2020-06-06 | 1 | -1/+1 |
| * | fixes, mostly from miami | eray orçunus | 2020-06-04 | 1 | -1/+1 |
| * | More audio cleanup | Sergeanur | 2020-05-23 | 1 | -1/+1 |
| * | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -5/+17 |
| * | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -2/+0 |
* | | mips overdose | Fire-Head | 2020-06-28 | 1 | -2/+2 |
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* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -1/+3 |
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| * | oal upd | Fire-Head | 2020-05-04 | 1 | -1/+3 |
* | | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 1 | -11/+6 |
* | | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -0/+4 |
* | | Fix GetDistanceSquared | Sergeanur | 2020-05-07 | 1 | -1/+3 |
* | | Fixed arguments for sound collisions | Sergeanur | 2020-05-07 | 1 | -3/+3 |
* | | A bit more audio cleanup | Sergeanur | 2020-05-02 | 1 | -1/+2 |
* | | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
* | | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -149/+18 |
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* | Audio structs moved to their AudioManager.h | Sergeanur | 2020-04-27 | 1 | -3/+22 |
* | ps2 particles, sampman oal started | Fire-Head | 2020-04-23 | 1 | -1/+1 |
* | Remove padding fields | Sergeanur | 2020-04-18 | 1 | -37/+0 |
* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 1 | -1/+1 |
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| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -1/+1 |
* | | Added missing audio ctors | Sergeanur | 2020-04-14 | 1 | -8/+17 |
* | | Finish audio code | Filip Gawin | 2020-04-13 | 1 | -176/+176 |
* | | Cleanup audio code | Filip Gawin | 2020-04-12 | 1 | -6/+6 |
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* | normalized line endings to LF | aap | 2020-04-09 | 1 | -1/+1 |
* | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 2020-04-07 | 1 | -23/+23 |
* | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 2020-03-28 | 1 | -2/+2 |