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* Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-122-79/+29
* Rename unused audio memberSergeanur2021-08-122-8/+8
* Replace static_assert with #errorSergeanur2021-08-121-2/+2
* Fix sampman_nullSergeanur2021-08-121-0/+4
* Put more things under ifdefSergeanur2021-08-1212-138/+213
* Add define to enable/disable external 3d audio simulationSergeanur2021-08-124-2/+123
* Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
* Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
* Fix a bunch of CModelInfo::GetModelInfo->GetColModel callsSergeanur2021-08-0911-24/+24
* Add sprite to the waypoint markerSergeanur2021-08-094-7/+68
* small fixwithmorten2021-08-091-0/+1
* Revert "small fix"Nikolay Korolev2021-08-081-5/+6
* small fixNikolay Korolev2021-08-081-6/+5
* small fixNikolay Korolev2021-08-083-4/+4
* small refactoringNikolay Korolev2021-08-088-42/+73
* fixed tabNikolay Korolev2021-08-081-1/+1
* CVehicle fixes and cleanupaap2021-08-042-11/+10
* CPhysical fixes and cleanupaap2021-08-022-27/+26
* Merge pull request #1268 from Nick007J/masterSergeanur2021-08-023-1405/+1462
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| * syncNikolay Korolev2021-08-0125-891/+1034
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| * | move debug script stuff to a separate fileNikolay Korolev2021-08-013-1405/+1462
| * | syncNikolay Korolev2021-07-2472-60/+271
* | | Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
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* | Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
* | Merge pull request #1251 from Sergeanur/HigherDrawDistSergeanur2021-07-313-2/+12
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| * | Make cars and peds to not despawn when you look awaySergeanur2021-07-263-2/+12
* | | Merge pull request #1248 from davicr/radar-cutscene-bugfixSergeanur2021-07-311-3/+15
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| * | | Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
* | | | CVisibilityPlugins and CRenderer fixesaap2021-07-296-23/+50
* | | | Reverse unused audio functions from mobileSergeanur2021-07-294-2/+34
* | | | Fix commentsSergeanur2021-07-282-5/+5
* | | | One more type fixSergeanur2021-07-271-1/+1
* | | | Type fixSergeanur2021-07-272-2/+2
* | | | cAudioManager::GetCollisionOneShotRatio cleanupSergeanur2021-07-271-9/+10
* | | | Merge pull request #1257 from Nopey/fixbugs_pedgaplisterorcun2021-07-271-0/+12
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| * | | | Remove static_assert from previous commitMagnus Larsen2021-07-271-1/+0
| * | | | Allow sector ped count to exceed gap-list sizeMagnus Larsen2021-07-261-0/+13
* | | | | fixwithmorten2021-07-261-1/+1
* | | | | Remove deceiving commentSergeanur2021-07-261-1/+1
* | | | | Fix smooth spray when shooting with colt or usi while using PC controlsSergeanur2021-07-262-0/+14
* | | | | Fix ridiculously accurate bullets when you shoot behind with enabled free cameraSergeanur2021-07-261-0/+10
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* | | | FixSergeanur2021-07-261-1/+1
* | | | Audio changes:Sergeanur2021-07-269-849/+873
* | | | Fix aiming with flamethrower with PC controlsSergeanur2021-07-221-0/+8
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* | | Fixes from miamiSergeanur2021-07-221-6/+6
* | | fix garbage data written in garage save blockwithmorten2021-07-192-1/+4
* | | render -> renderer (original name)Sergeanur2021-07-1862-0/+0
* | | Merge pull request #1217 from Nopey/masterwithmorten2021-07-153-13/+20
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| * | | Fix Cheat menu debug script loaderMagnus Larsen2021-07-101-0/+4
| * | | Fix debug script loader crashing missionsMagnus Larsen2021-07-103-13/+16