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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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src
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audio
/
AudioManager.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-28
1
-1
/
+1
*
Fix redone + add hud fix
Sergeanur
2021-06-24
1
-13
/
+2
*
Fix cut off sfx on high framerates
Sergeanur
2021-06-24
1
-2
/
+19
*
Add macros to set sample loop offsets
Sergeanur
2021-06-24
1
-0
/
+2
*
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
1
-8
/
+9
*
Fix return type
Sergeanur
2021-06-24
1
-2
/
+2
*
Use bool8 in audio code
Sergeanur
2021-06-24
1
-49
/
+49
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-2
/
+2
*
Sync miami things
Sergeanur
2021-01-03
1
-3
/
+6
*
Small type use fixes
Sergeanur
2020-12-25
1
-2
/
+2
*
Audio fixes
Sergeanur
2020-11-22
1
-1
/
+1
*
Fixes and style changes from miami
erorcun
2020-10-18
1
-0
/
+5
*
Fix build (if -> ifdef)
Filip Gawin
2020-09-29
1
-1
/
+1
*
Make frequency more consistent with vanilla
Filip Gawin
2020-09-29
1
-1
/
+5
*
change for better understanding
Roman Masanin
2020-09-28
1
-1
/
+1
*
Merge remote-tracking branch 'upstream/master'
Roman Masanin
2020-09-28
1
-2
/
+2
|
\
|
*
Renaming audio enum entries to something more like original
Sergeanur
2020-09-19
1
-2
/
+2
*
|
fix for frequency misscalculation
Roman Masanin
2020-09-28
1
-1
/
+1
|
/
*
Audio fixes
Sergeanur
2020-06-30
1
-2
/
+2
*
Merge branch 'master' into ps2menu
Fire_Head
2020-06-29
1
-9332
/
+509
|
\
|
*
Even more small audio cleanup
Sergeanur
2020-05-23
1
-2
/
+2
|
*
Remove MAX_VOLUME dups
Sergeanur
2020-05-18
1
-3
/
+2
|
*
More small audio fixes
Sergeanur
2020-05-16
1
-7
/
+7
|
*
Move sound processors to AudioLogic.cpp, plus small fixes
Sergeanur
2020-05-16
1
-9321
/
+499
|
*
Fix audio use of number instead of enum for CAR_ACCEL
Sergeanur
2020-05-16
1
-2
/
+2
|
*
Remove unused audio enum
Sergeanur
2020-05-16
1
-4
/
+4
*
|
mips overdose
Fire-Head
2020-06-28
1
-4
/
+10
|
/
*
Merge pull request #509 from Fire-Head/master
erorcun
2020-05-11
1
-2
/
+2
|
\
|
*
oal upd
Fire-Head
2020-05-04
1
-2
/
+2
*
|
Fix GetDistanceSquared
Sergeanur
2020-05-07
1
-28
/
+28
*
|
Fixed arguments for sound collisions
Sergeanur
2020-05-07
1
-2
/
+2
*
|
dont hardcode first vehicle ID; little fix for roadblocks
aap
2020-05-07
1
-1
/
+1
*
|
Fix cAudioManager::ProcessActiveQueues loop
Sergeanur
2020-05-06
1
-5
/
+3
*
|
Merge pull request #512 from Nick007J/master
Sergeanur
2020-05-05
1
-2
/
+2
|
\
\
|
*
|
CAutoPilot + CCarAI + fixes
Nikolay Korolev
2020-05-05
1
-2
/
+2
*
|
|
More use of GetModelIndex
Sergeanur
2020-05-05
1
-11
/
+11
|
/
/
*
|
Adding sound intensity consts
Sergeanur
2020-05-02
1
-154
/
+203
*
|
Cleanup cAudioManager::ProcessVehicleSkidding
Sergeanur
2020-05-02
1
-37
/
+23
*
|
A bit more audio cleanup
Sergeanur
2020-05-02
1
-116
/
+85
*
|
cleanup cAudioManager::UpdateReflections
Sergeanur
2020-05-02
1
-44
/
+31
*
|
AudioManager.cpp autoformat
Sergeanur
2020-05-02
1
-2493
/
+2334
*
|
Replacing >> and << to / and * in AudioManager
Sergeanur
2020-05-02
1
-51
/
+45
*
|
SetPosition, part 1
Sergeanur
2020-05-02
1
-1
/
+1
*
|
Adding getters and setters for type and status
Sergeanur
2020-04-30
1
-10
/
+10
*
|
Changing prefixes for some audio fields
Sergeanur
2020-04-28
1
-564
/
+564
|
/
*
Fix tVehicleSampleData struct
Sergeanur
2020-04-27
1
-75
/
+73
*
Fix use of integers instead of enum/bool/nil
Sergeanur
2020-04-27
1
-120
/
+109
*
Audio fixes
Sergeanur
2020-04-27
1
-234
/
+60
*
fix #ifdef
Fire-Head
2020-04-23
1
-1
/
+1
*
ps2 particles, sampman oal started
Fire-Head
2020-04-23
1
-1
/
+7
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