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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Author
Age
Files
Lines
*
small fix
withmorten
2021-08-09
1
-0
/
+1
*
small refactoring
Nikolay Korolev
2021-08-08
2
-1
/
+11
*
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
withmorten
2021-07-10
5
-1
/
+568
*
fix compilation when ctype.h is included
withmorten
2021-07-01
1
-9
/
+9
*
zero out work_buff before writing padding in save
withmorten
2021-07-01
1
-0
/
+5
*
fix some string sizes to be MAX_PATH
withmorten
2021-06-30
2
-0
/
+8
*
fix WriteSaveHeader
withmorten
2021-06-26
1
-8
/
+8
*
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
1
-0
/
+64
*
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-26
1
-64
/
+0
*
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-25
1
-0
/
+64
*
Revert "First batch of fixes (CallAndMessage)"
Filip Gawin
2021-01-31
1
-3
/
+0
*
First batch of fixes (CallAndMessage)
Filip Gawin
2021-01-31
1
-0
/
+3
*
make building with Codewarrior 7 possible
withmorten
2021-01-21
1
-0
/
+1
*
Includes overhaul, fix some compiler warnings
erorcun
2021-01-17
1
-0
/
+1
*
Fix MemoryCard.cpp
Sergeanur
2020-11-02
1
-0
/
+1
*
Some unicode funcs belong to Font.cpp + small fix
Sergeanur
2020-10-11
2
-0
/
+2
*
Island loading cleanup and fix
Sergeanur
2020-08-19
1
-6
/
+2
*
Island loading and PS2 alpha test added to options
Sergeanur
2020-08-16
1
-8
/
+14
*
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-13
1
-1
/
+1
*
Remove island loading
Sergeanur
2020-07-09
1
-1
/
+4
*
Update MemoryCard.cpp
Fire_Head
2020-06-29
1
-3
/
+3
*
Merge branch 'master' into ps2menu
Fire_Head
2020-06-29
3
-2
/
+56
|
\
|
*
mission replay
Nikolay Korolev
2020-05-27
3
-2
/
+56
*
|
fixes
Fire-Head
2020-06-28
1
-1
/
+1
*
|
mips overdose
Fire-Head
2020-06-28
2
-0
/
+3279
|
/
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-1
/
+1
*
Fix Windows build and premake
eray orçunus
2020-05-11
2
-0
/
+2
*
Linux build support
eray orçunus
2020-05-11
2
-2
/
+0
*
Remove Miami stuff
Sergeanur
2020-05-05
1
-2
/
+0
*
implemented most of streamed collisions and big buildings
aap
2020-05-05
1
-0
/
+2
*
SetPosition, final part
Sergeanur
2020-05-05
1
-6
/
+6
*
Put camera modes compatibility under COMPATIBLE_SAVES
Sergeanur
2020-05-03
1
-2
/
+2
*
Merge pull request #495 from Sergeanur/MoreLanguages
aap
2020-04-29
1
-1
/
+9
|
\
|
*
Fixes
Sergeanur
2020-04-27
1
-1
/
+9
*
|
Changing prefixes for some audio fields
Sergeanur
2020-04-28
1
-0
/
+1
|
/
*
Crossplatform work continues
eray orçunus
2020-04-22
2
-5
/
+7
*
Fix savename buffer overflow
Sergeanur
2020-04-18
1
-4
/
+12
*
Remove padding fields
Sergeanur
2020-04-18
1
-0
/
+4
*
Remove patches
Sergeanur
2020-04-17
2
-29
/
+2
*
rem refs
Fire-Head
2020-04-17
2
-16
/
+16
*
More refs removed
Sergeanur
2020-04-16
4
-33
/
+33
*
Default native resolution mode and small camera fixes
Sergeanur
2020-04-16
1
-0
/
+19
*
CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement
Sergeanur
2020-04-14
1
-1
/
+1
*
Fixes
Wes Hampson
2020-04-13
1
-44
/
+60
*
GenericLoad() done
Wes Hampson
2020-04-12
1
-25
/
+135
*
normalized line endings to LF
aap
2020-04-09
2
-59
/
+59
*
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
Fire-Head
2020-04-09
2
-0
/
+13
*
Wrappers cleanup
Sergeanur
2020-03-29
1
-1
/
+0
*
removed windows.h for most .cpps
aap
2020-03-27
2
-0
/
+2
*
CCopPed 2 and fixes
eray orçunus
2020-03-26
2
-32
/
+27
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